I’m Lance. I scribble syntax, paint pixels, carve faces, and bend waves.

$ whoami

By day, I’m product designer, software engineer, and multi-team platform and application development manager; by night, I sleep. I’m the guy behind epixtudio, the xript and xtyle specs, and a growing list of projects that started as “what if” and ended as “oh crap, this is a thing now.” $

::nxi logs -30y

I used to build things in my spare time, many years ago now. Since I’ve all but forgotten what “spare time” means, I’ve mostly been building things for work instead. Those things range from tiny tools for personal use, to large-scale applications for companies on contract. I used to write a lot of game code, too, yep… took it nowhere though. I enjoyed the tools development aspect more. Found myself building more engines than content. Did some site work too, like every other corporate dejected dev. Then, as luck would have it, I found myself building more tools than content again. Made a good run of it there for a while, but then the fire nation atta— erm… then I went back to work. Been there ever since. My personal time and project have suffered over the years, but that was then.

> cd ~/into; dir

theory:world:: rando real fake worth fun w/elol ;p

I build tools I want to use or that I think someone else will. If other people do, cool; if not, I’ll use them anyway. Most of my projects start because something annoyed me enough to fix it, and end because something else annoyed me more (not to say whether that nuthing is that olthing; but I think you might know). The ones that survive that filter might be worth sharing. I believe software should have personality. Not “quirky loading messages” personality, though, those are okay too; actual design conviction. Most of my software is more opinionated than I am, and for better or worse, I’m not sorry about that.

$ grep “me” .